UK

A storytelling party game

VEILED

Tell a story. Keep the word hidden.

One player gets a secret word and tells a short story using clues that could fit several answers. Everyone else chooses from six options — lead them toward the word without giving it away.

See an example story
App Store Coming soon
Google Play Coming soon

One game, two ways to gather

Pass one phone around the group, or create a room so everyone can play from their own screen.

One shared phone

Pass & play

Put the phone in the middle and start. Each turn, pass it to the next player — no room setup or internet needed.

  • The fastest way to start
  • Great for trips and small groups
A phone for everyone

Everyone on their own phone

One player creates a room and shares the code. Friends join from their phones, listen to the same story, and choose answers on their own screens.

  • Join with a room code
  • No passing one phone around

Choose your world

Each pack brings a new set of words, associations, and stories to uncover.

Countries

A journey around the world through 100 countries — from the most famous to the ones that will make you think hard.

  • Poland
  • Germany
  • Ukraine

Animals

A hundred animals from around the world — from lions and cats to octopuses and echidnas.

  • Tiger
  • Elephant
  • Lion

Professions

A classic pack with a hundred professions — from doctor to cryptographer.

  • Teacher
  • Firefighter
  • Doctor

What it looks like

Screenshots from the game

Main menu
Main menu
Game settings
Game settings
Online play
Online play
Join a room
Join a room
Game lobby
Game lobby
Veiled story
Veiled story
Guessing the word
Guessing the word

Rules in 5 steps

Simple rules, because you should be playing, not reading.

  1. The host receives a word

    Each round one player becomes the host and receives a secret word.

  2. Tells a veiled story

    The host tells a story about the word so that not everyone guesses immediately.

  3. Players guess in turn

    Each player chooses from 6 options. The later you guess, the more points.

  4. Conviction

    Confident? Make a conviction! +1 point if right, −1 if wrong.

  5. First to the goal wins

    The first player to reach the required score wins.

Scoring

  • 1 1st correct → 1 pts to guesser + 1 pts to host
  • 2 2nd correct → 2 pts to guesser + 2 pts to host
  • 3 3rd correct → 3 pts to guesser + 3 pts to host
  • 4 4th correct → 4 pts to guesser + 4 pts to host
  • 5 5th correct → 5 pts to guesser + 5 pts to host
  • 0 Nobody guessed → host −1 pt
Example round

From a word to a veiled story

A good story points toward the answer while leaving room for doubt.

Pack: Professions

Secret word

Firefighter

The host’s story

“I wear a uniform and help people. I respond to calls in a large vehicle with my team. You can reach me through an emergency number.”

Why isn’t it too obvious?

These clues could describe a firefighter, police officer, or paramedic. Players must listen closely and choose the best answer.

Have an idea or found a bug?

Send it our way — it goes straight into game development.

Type

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